operator !=
Returns the result of a componentwise not equal operation on two uint4 vectors.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(uint4, uint4)
Returns the result of a componentwise not equal operation on two uint4 vectors.
public static bool4 operator !=(uint4 lhs, uint4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise not equal. |
operator !=(uint4, uint)
Returns the result of a componentwise not equal operation on a uint4 vector and a uint value.
public static bool4 operator !=(uint4 lhs, uint rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise not equal. |
operator !=(uint, uint4)
Returns the result of a componentwise not equal operation on a uint value and a uint4 vector.
public static bool4 operator !=(uint lhs, uint4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise not equal. |