operator ==
Returns the result of a componentwise equality operation on two uint4 vectors.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator ==(uint4, uint4)
Returns the result of a componentwise equality operation on two uint4 vectors.
public static bool4 operator ==(uint4 lhs, uint4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise equality. |
operator ==(uint4, uint)
Returns the result of a componentwise equality operation on a uint4 vector and a uint value.
public static bool4 operator ==(uint4 lhs, uint rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise equality. |
operator ==(uint, uint4)
Returns the result of a componentwise equality operation on a uint value and a uint4 vector.
public static bool4 operator ==(uint lhs, uint4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise equality. |