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operator ==

Returns the result of a componentwise equality operation on two uint3 vectors.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator ==(uint3, uint3)

Returns the result of a componentwise equality operation on two uint3 vectors.
public static bool3 operator ==(uint3 lhs, uint3 rhs)

Parameters

Left hand side uint3 to use to compute componentwise equality.

Right hand side uint3 to use to compute componentwise equality.

Returns

Type

Description

bool3bool3 result of the componentwise equality.

operator ==(uint3, uint)

Returns the result of a componentwise equality operation on a uint3 vector and a uint value.
public static bool3 operator ==(uint3 lhs, uint rhs)

Parameters

Left hand side uint3 to use to compute componentwise equality.

rhs

Right hand side uint to use to compute componentwise equality.

Returns

Type

Description

bool3bool3 result of the componentwise equality.

operator ==(uint, uint3)

Returns the result of a componentwise equality operation on a uint value and a uint3 vector.
public static bool3 operator ==(uint lhs, uint3 rhs)

Parameters

lhs

Left hand side uint to use to compute componentwise equality.

Right hand side uint3 to use to compute componentwise equality.

Returns

Type

Description

bool3bool3 result of the componentwise equality.