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operator ~(int4x3)

Returns the result of a componentwise bitwise not operation on an int4x3 matrix.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static int4x3 operator ~(int4x3 val)

Parameters

Value to use when computing the componentwise bitwise not.

Returns

Type

Description

int4x3int4x3 result of the componentwise bitwise not.