operator !=
Returns the result of a componentwise not equal operation on two int4x2 matrices.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(int4x2, int4x2)
Returns the result of a componentwise not equal operation on two int4x2 matrices.
public static bool4x2 operator !=(int4x2 lhs, int4x2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise not equal. |
operator !=(int4x2, int)
Returns the result of a componentwise not equal operation on an int4x2 matrix and an int value.
public static bool4x2 operator !=(int4x2 lhs, int rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise not equal. |
operator !=(int, int4x2)
Returns the result of a componentwise not equal operation on an int value and an int4x2 matrix.
public static bool4x2 operator !=(int lhs, int4x2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise not equal. |