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explicit operator float4x3

Explicitly converts a single bool value to a float4x3 matrix by converting it to float and assigning it to every component.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

explicit operator float4x3(float4x)

Explicitly converts a single bool value to a float4x3 matrix by converting it to float and assigning it to every component.
public static explicit operator float4x3(bool v)

Parameters

bool to convert to float4x3

Returns

Type

Description

float4x3Converted value.

explicit operator float4x3(float4x)

Explicitly converts a bool4x3 matrix to a float4x3 matrix by componentwise conversion.
public static explicit operator float4x3(bool4x3 v)

Parameters

bool4x3 to convert to float4x3

Returns

Type

Description

float4x3Converted value.

explicit operator float4x3(float4x)

Explicitly converts a single double value to a float4x3 matrix by converting it to float and assigning it to every component.
public static explicit operator float4x3(double v)

Parameters

double to convert to float4x3

Returns

Type

Description

float4x3Converted value.

explicit operator float4x3(float4x)

Explicitly converts a double4x3 matrix to a float4x3 matrix by componentwise conversion.
public static explicit operator float4x3(double4x3 v)

Parameters

double4x3 to convert to float4x3

Returns

Type

Description

float4x3Converted value.