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operator <=

Returns the result of a componentwise less or equal operation on two float4x2 matrices.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator <=(float4x2, float4x2)

Returns the result of a componentwise less or equal operation on two float4x2 matrices.
public static bool4x2 operator <=(float4x2 lhs, float4x2 rhs)

Parameters

Left hand side float4x2 to use to compute componentwise less or equal.

Right hand side float4x2 to use to compute componentwise less or equal.

Returns

Type

Description

bool4x2bool4x2 result of the componentwise less or equal.

operator <=(float4x2, float)

Returns the result of a componentwise less or equal operation on a float4x2 matrix and a float value.
public static bool4x2 operator <=(float4x2 lhs, float rhs)

Parameters

Left hand side float4x2 to use to compute componentwise less or equal.

Right hand side float to use to compute componentwise less or equal.

Returns

Type

Description

bool4x2bool4x2 result of the componentwise less or equal.

operator <=(float, float4x2)

Returns the result of a componentwise less or equal operation on a float value and a float4x2 matrix.
public static bool4x2 operator <=(float lhs, float4x2 rhs)

Parameters

Left hand side float to use to compute componentwise less or equal.

Right hand side float4x2 to use to compute componentwise less or equal.

Returns

Type

Description

bool4x2bool4x2 result of the componentwise less or equal.