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operator +

Returns the result of a componentwise addition operation on two float4x2 matrices.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator +(float4x2, float4x2)

Returns the result of a componentwise addition operation on two float4x2 matrices.
public static float4x2 operator +(float4x2 lhs, float4x2 rhs)

Parameters

Left hand side float4x2 to use to compute componentwise addition.

Right hand side float4x2 to use to compute componentwise addition.

Returns

Type

Description

float4x2float4x2 result of the componentwise addition.

operator +(float4x2, float)

Returns the result of a componentwise addition operation on a float4x2 matrix and a float value.
public static float4x2 operator +(float4x2 lhs, float rhs)

Parameters

Left hand side float4x2 to use to compute componentwise addition.

Right hand side float to use to compute componentwise addition.

Returns

Type

Description

float4x2float4x2 result of the componentwise addition.

operator +(float, float4x2)

Returns the result of a componentwise addition operation on a float value and a float4x2 matrix.
public static float4x2 operator +(float lhs, float4x2 rhs)

Parameters

Left hand side float to use to compute componentwise addition.

Right hand side float4x2 to use to compute componentwise addition.

Returns

Type

Description

float4x2float4x2 result of the componentwise addition.