operator !=
Returns the result of a componentwise not equal operation on two float3x4 matrices.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(float3x4, float3x4)
Returns the result of a componentwise not equal operation on two float3x4 matrices.
public static bool3x4 operator !=(float3x4 lhs, float3x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise not equal. |
operator !=(float3x4, float)
Returns the result of a componentwise not equal operation on a float3x4 matrix and a float value.
public static bool3x4 operator !=(float3x4 lhs, float rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise not equal. |
operator !=(float, float3x4)
Returns the result of a componentwise not equal operation on a float value and a float3x4 matrix.
public static bool3x4 operator !=(float lhs, float3x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise not equal. |