operator ==
Returns the result of a componentwise equality operation on two float3x4 matrices.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator ==(float3x4, float3x4)
Returns the result of a componentwise equality operation on two float3x4 matrices.
public static bool3x4 operator ==(float3x4 lhs, float3x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise equality. |
operator ==(float3x4, float)
Returns the result of a componentwise equality operation on a float3x4 matrix and a float value.
public static bool3x4 operator ==(float3x4 lhs, float rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise equality. |
operator ==(float, float3x4)
Returns the result of a componentwise equality operation on a float value and a float3x4 matrix.
public static bool3x4 operator ==(float lhs, float3x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise equality. |