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operator !=

Returns the result of a componentwise not equal operation on two bool4 vectors.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(bool4, bool4)

Returns the result of a componentwise not equal operation on two bool4 vectors.
public static bool4 operator !=(bool4 lhs, bool4 rhs)

Parameters

Left hand side bool4 to use to compute componentwise not equal.

Right hand side bool4 to use to compute componentwise not equal.

Returns

Type

Description

bool4bool4 result of the componentwise not equal.

operator !=(bool4, bool)

Returns the result of a componentwise not equal operation on a bool4 vector and a bool value.
public static bool4 operator !=(bool4 lhs, bool rhs)

Parameters

Left hand side bool4 to use to compute componentwise not equal.

rhs

Right hand side bool to use to compute componentwise not equal.

Returns

Type

Description

bool4bool4 result of the componentwise not equal.

operator !=(bool, bool4)

Returns the result of a componentwise not equal operation on a bool value and a bool4 vector.
public static bool4 operator !=(bool lhs, bool4 rhs)

Parameters

lhs

Left hand side bool to use to compute componentwise not equal.

Right hand side bool4 to use to compute componentwise not equal.

Returns

Type

Description

bool4bool4 result of the componentwise not equal.