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operator &

Returns the result of a componentwise bitwise and operation on two bool4 vectors.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator &(bool4, bool4)

Returns the result of a componentwise bitwise and operation on two bool4 vectors.
public static bool4 operator &(bool4 lhs, bool4 rhs)

Parameters

Left hand side bool4 to use to compute componentwise bitwise and.

Right hand side bool4 to use to compute componentwise bitwise and.

Returns

Type

Description

bool4bool4 result of the componentwise bitwise and.

operator &(bool4, bool)

Returns the result of a componentwise bitwise and operation on a bool4 vector and a bool value.
public static bool4 operator &(bool4 lhs, bool rhs)

Parameters

Left hand side bool4 to use to compute componentwise bitwise and.

rhs

Right hand side bool to use to compute componentwise bitwise and.

Returns

Type

Description

bool4bool4 result of the componentwise bitwise and.

operator &(bool, bool4)

Returns the result of a componentwise bitwise and operation on a bool value and a bool4 vector.
public static bool4 operator &(bool lhs, bool4 rhs)

Parameters

lhs

Left hand side bool to use to compute componentwise bitwise and.

Right hand side bool4 to use to compute componentwise bitwise and.

Returns

Type

Description

bool4bool4 result of the componentwise bitwise and.