Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Remove(string)

Removes the variable stored under the given name.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
public bool Remove(string name)

Parameters

name

The name of the variable to remove.

Returns

Type

Description

bool
true
when a variable was removed; otherwise,
false
.

Remarks

The name is whitespace-normalized the way LocalVariablesGroup.Add normalizes it. Does nothing when no variable matches.
Remove a variable by name.

Examples

using Unity.Localization;namespace Unity.Localization.Samples{ public class LocalVariablesGroupRemoveExample { public void Remove() { var group = new LocalVariablesGroup(); group.Add(new LocalizedString(), "subtitle"); group.Remove("subtitle"); } }}