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Unity Engine


GetLocalizedListAsync()

Resolves the localized values, loading tables as needed.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
Awaitable<List<string>> GetLocalizedListAsync()

Returns

Type

Description

Awaitable<List<string>>The localized values, in list order.

Remarks

Waits for initialization and any table loads before returning, so it works with sources the synchronous accessors cannot reach.
Resolve a list of options and fill a dropdown.

Examples

using System.Collections.Generic;using Unity.Localization;using UnityEngine;namespace Unity.Localization.Samples{ public class LocalizedStringListExample { public async Awaitable Load() { // The entry's value holds every option, for example "Low,Medium,High". var options = new LocalizedStringList { Separator = "," }; options.SetReference("My Strings", "QUALITY OPTIONS"); List<string> values = await options.GetLocalizedListAsync(); Debug.Log(values.Count); } }}