GetNextKey()
Returns the next distributed unique id.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Method
- Namespace: Unity.Localization
- Assembly: UnityEngine.LocalizationRuntimeModule
public long GetNextKey()
Returns
Type | Description |
|---|---|
| long | A distributed unique id suitable for a table key. |
Remarks
Combines the current timestamp, the DistributedUIDGenerator.MachineId, and a per-millisecond sequence. The sequence keeps ids unique and increasing even when the clock moves backwards or several ids are requested within the same millisecond.
Generate a single id.
Examples
using Unity.Localization;using UnityEngine;namespace Unity.Localization.Samples{ public class DistributedUIDGeneratorGetNextKeyExample { public void Run() { var generator = new DistributedUIDGenerator(); long id = generator.GetNextKey(); Debug.Log(id); // a distributed unique id } }}