RunBatch<T>(T, int)
Executes the parallel batch job but on the main thread. See IJobParallelForBatchExtensions.ScheduleBatch for more information on how appending is performed.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Jobs
- Assembly: UnityEngine.ManagedKernelModule
public static void RunBatch<T>(this T jobData, int arrayLength) where T : struct, IJobParallelForBatch
Parameters
Total number of elements to consider when batching.
Remarks
Unlike ScheduleBatch, since the job is running on the main thread no parallelization occurs and thus no batch size is required to be specified.
indicesPerJobCount