Run<T>(T, int, int)
Executes the parallel batch job but on the main thread. See IJobParallelForBatchExtensions.Schedule for more information on how appending is performed.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Jobs
- Assembly: UnityEngine.ManagedKernelModule
public static void Run<T>(this T jobData, int arrayLength, int indicesPerJobCount) where T : struct, IJobParallelForBatch
Parameters
Remarks
Unlike Schedule, since the job is running on the main thread no parallelization occurs and thus no batch size is required to be specified.
indicesPerJobCount