Icon
The icon displayed for this condition in the transition inspector, or null if none is set.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: Unity.GraphToolkit.Editor
- Assembly: UnityEditor
public Texture2D Icon { get; set; }
Remarks
Not persisted with the graph. Set this to one of DebugStyles.TrueIcon, DebugStyles.FalseIcon, DebugStyles.PendingIcon, or a custom icon, to visually indicate the evaluation status of this condition. A visualization tool that doesn't own the graph asset can override the displayed icon without changing this value; see ConditionReference.Icon.
Examples
Icon = DebugStyles.PendingIcon;