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Unity Engine

Unity Engine

RemoveAt(int)

Removes the element at an index, shifting everything above it down by one. Decrements the length by 1.
Read time 1 minuteLast updated a month ago

Definition

public void RemoveAt(int index)

Parameters

index

The index of the element to remove.

Remarks

If you don't care about preserving the order of the elements, UnsafeList<T>.RemoveAtSwapBack is a more efficient way to remove elements.