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Unity Engine


EnableFastMath

This property is no longer used and will be removed in a future major release. Use the [BurstCompile(FloatMode = FloatMode.Fast)] on the method directly to enable this feature
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: Unity.Burst
  • Assembly: UnityEngine.BurstModule
Warning
Deprecated. This property is no longer used and will be removed in a future major release. Use the [BurstCompile(FloatMode = FloatMode.Fast)] on the method directly to enable this feature
public bool EnableFastMath { get; set; }