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Unity Engine

Unity Engine

NoAliasAttribute

Can be used to specify that a parameter to a function, a field of a struct, a struct, or a function return will not alias. (Advanced - see User Manual for a description of Aliasing).
Read time 3 minutesLast updated 2 months ago

Definition

[AttributeUsage(AttributeTargets.Struct|AttributeTargets.Field|AttributeTargets.Parameter|AttributeTargets.ReturnValue)]public class NoAliasAttribute : Attribute

Inheritance

Inherited Members