Manage GameObjects in the Scene view
Use grid snapping, overlays, and gizmos to organize and manage content in your scenes.
Read time 1 minuteLast updated 19 days ago
Understand how to manage GameObjects in the Scene view in the Unity Editor. Position GameObjects, snap them to the grid, and create overlays to manage authoring workflows.
Topic | Description |
|---|---|
| Position GameObjects | Use transform tools to move, rotate, scale, and position GameObjects in your scene. |
| Pick and select GameObjects in the Scene view | Select single or multiple GameObjects, and use selection filtering and keyboard modifiers. |
| Scene visibility | Hide and display GameObjects in the Scene view. |
| Scene view grid snapping | Use the visual grid to precisely align GameObjects by snapping them to the nearest grid location. |
| Overlays | Manage the persistent, customizable panels and toolbars that contain Scene view authoring tools. |