Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Dictionary source

Extract a value from a dictionary by matching the placeholder selector against its keys.
Read time 1 minuteLast updated 13 days ago

Extract a value from a dictionary by matching the placeholder selector against its keys.
The Dictionary source resolves a selector against an IDictionary, a generic IDictionary<string, object>, or a dynamic ExpandoObject. It returns the value whose key matches the selector. When the dictionary key is not a string, the source converts it with ToString before comparing.
The key comparison uses the case sensitivity setting of the formatter.
You can nest dictionaries and drill into them with dot notation, for example
{Numbers.One}
. Use the nullable operator (
{City?.Name}
) to return an empty result instead of an error when a key is missing or its value is
null
.

Smart String

Arguments

Result

{SomeKey}
{ ["SomeKey"] = 999 }
999
Hello {Name} {Surname}
{ ["Name"] = "Gordon", ["Surname"] = "Freeman" }
Hello Gordon Freeman
{Numbers.One} {Letters.A}
nested dictionaries1 a
var args = new Dictionary<string, object> { ["Name"] = "Gordon", ["Surname"] = "Freeman", }; // "Hello Gordon Freeman" Smart.Format("Hello {Name} {Surname}", args);

Additional resources