Introduction to the Universal Render Pipeline
Learn about how URP creates optimized graphics across a range of platforms.
Read time 1 minuteLast updated 25 days ago

Universal Render Pipeline in action
The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.
Requirements
For information about requirements and compatibility, refer to the Requirements.
What's new in URP
For information on what's new in the latest version of URP, refer to What's new in URP.
Getting started with URP
For information on starting a new URP Project from scratch, or about installing URP in an existing Unity Project, check Getting started.
Upgrading
For information on upgrading from a previous version of URP to the current version, or for information about upgrading from the Lightweight Render Pipeline (LWRP) to URP, refer to Upgrade guides.
Scripting API
For documentation on the URP scripting APIs, refer to URP package scripting API.
Public roadmap
Check the Unity Roadmap.
Report a bug
You can open bugs by using the bug reporter system. URP bugs go through the same process as all other Unity bugs. You can also check the active list of bugs for URP in the issue tracker.