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Unity Engine


Unity Physics

Read time 1 minuteLast updated 12 days ago

Description

Unity's C# stateless physics library.
Built on top of the Unity C# ECS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether you're building the next mobile hit or a new networked multiplayer console experience, Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.

Version information

Core packages are fixed to a single version matching the Editor version.