Collect performance data about the Unity Editor
Profile the Editor process.
Read time 1 minuteLast updated 18 days ago
Profile the Unity Editor process to understand the performance of the Editor itself or how the Editor process affects your application in Play mode.
To profile the Editor:
- Open the Profiler (Window > Analysis > Profiler)
- Select the Target Selection dropdown, next to Record
- Select Edit

Profiler window's Target Selection dropdown
When Editor profiling is enabled every Profiler frame corresponds to one Editor tick which is represented by the Application.Tick sample. However, during Play mode profiling, the Profiler aligns its frames with a player frame, so that you can inspect the composition of EditorLoop markers and compare Play mode frames with or without Editor profiling enabled.

Timeline view of Edit mode frame
Profile the Editor’s startup times
To profile the Editor’s startup times, start the Editor with the command line option . Refer to Profiler command line arguments for more information.
-profiler-enable