Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


tracked

Set to true if the node is presently being tracked by the underlying XR system, and false if the node is not presently being tracked by the underlying XR system.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public bool tracked { get; set; }