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Unity Engine


MeshCollider

If the generation was successful, physics data has been written to this MeshCollider.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public readonly MeshCollider MeshCollider { get; }

Remarks

Check MeshGenerationResult.Status to determine if the generation was successful. MeshCollider may be null if a null MeshCollider was provided to XRMeshSubsystem.GenerateMeshAsync.
Additional Resources: XRMeshSubsystem.GenerateMeshAsync