TryGetPosition(out Vector3)
Gets the world position of the bone
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
TryGetPosition(Vector3)
public bool TryGetPosition(out Vector3 position)
Parameters
Vector3 to receive the position of the bone in Unity world space.
Returns
Type | Description |
|---|---|
| bool | true if the rotation was retrieved, false otherwise. |