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Unity Engine


TryGetPosition(out Vector3)

Gets the world position of the bone
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule

TryGetPosition(Vector3)

public bool TryGetPosition(out Vector3 position)

Parameters

position

Vector3 to receive the position of the bone in Unity world space.

Returns

Type

Description

booltrue if the rotation was retrieved, false otherwise.