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Unity Engine


GetVertexAttribute<T>(Sprite, VertexAttribute)

Retrieves a strided accessor to the internal vertex attributes.
Read time 1 minuteLast updated 12 days ago

Definition

public static NativeSlice<T> GetVertexAttribute<T>(this Sprite sprite, VertexAttribute channel) where T : struct

Parameters

Returns

Type

Description

NativeSlice<T>A read-only list of.

Remarks

This is the only way to access all the various channels of the vertex attributes.
Here are the types corresponding to the VertexAttributes.
Position -> Vector3
Normal -> Vector3
Color -> Color32
UV0-3 -> Vector2
Tangent -> Vector4.