GetBones(Sprite)
Returns a list of SpriteBone in this Sprite.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.U2D
- Assembly: UnityEngine.CoreModule
public static SpriteBone[] GetBones(this Sprite sprite)
Parameters
The sprite to get the list of SpriteBone from.
Returns
Type | Description |
|---|---|
| SpriteBone[] | An array of SpriteBone that belongs to this Sprite. |
Remarks
SpriteBone is a richer set of information about the bind pose that this Sprite contains. It is useful for reconstructing the runtime skeleton for this Sprite and perform various other operations like resolving the bone path. It is via information in SpriteBone that the system knows if a sprite could be bound to a specific hierarchy.