TouchScreenKeyboard.InPlaceEditingBehavior
Options to control in-place editing behavior for text input fields.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Enum
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public enum TouchScreenKeyboard.InPlaceEditingBehavior
Remarks
Set the value of this enum to TouchScreenKeyboard.inPlaceEditingBehavior property to control on-screen keyboard visibility when users modify text in the input fields.
The following code example demonstrates how to set the in-place editing behavior to automatically adjust based on connected peripherals.
Examples
using UnityEngine;public class ExampleClass : MonoBehaviour{ void Start() { TouchScreenKeyboard.inPlaceEditingBehavior = TouchScreenKeyboard.InPlaceEditingBehavior.Auto; }}
Fields
Value | Description |
|---|---|
| AlwaysAllowed | Always allow in-place editing without displaying the on-screen keyboard. |
| AlwaysDisallowed | Never allow in-place editing and always display the on-screen keyboard. |
| Auto | Unity automatically decides whether to enable the in-place editing behavior based on the connected peripherals. |