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Unity Engine


normalScale

A float value that scales the normal vector. The minimum value is 0, the maximum value is 1.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public float normalScale { get; set; }

Remarks

Specifying a value of 0 neutrializes the normal vector ((0,0,1) in the tangent space). Specifying a value greater than 1 exaggerates the normal further from the neutral position.