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Unity Engine


heightmapChanged

This event is triggered after there are changes to Terrain height data.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Event
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public static event TerrainCallbacks.HeightmapChangedCallback heightmapChanged

Remarks

The
synched
parameter indicates whether the changes were fully synchronized back to CPU memory.