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Unity Engine


Terrain.MaterialType

The type of the material used to render a terrain object. Could be one of the built-in types or custom.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
Warning
Deprecated. Enum type MaterialType is not used any more.
public enum Terrain.MaterialType

Fields

Value

Description

BuiltInLegacyDiffuseA built-in material that uses the legacy Lambert (diffuse) lighting model and has optional normal map support.
BuiltInLegacySpecularA built-in material that uses the legacy BlinnPhong (specular) lighting model and has optional normal map support.
BuiltInStandardA built-in material that uses the standard physically-based lighting model. Inputs supported: smoothness, metallic / specular, normal.
CustomUse a custom material given by Terrain.materialTemplate.