AddBlendShape(string)
Adds a new blend shape to the sprite and returns the index of the newly created blend shape.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public int AddBlendShape(string shapeName)
Parameters
The name of the blend shape to add. Must be unique.
Returns
Type | Description |
|---|---|
| int | The index of the newly created blend shape (0-based). |
Remarks
Throws an exception if a blend shape with the same name already exists or if the name is null or empty.