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Unity Engine


LoadAndVerifyAssembly

Loads an assembly and checks that it is allowed to be used in the webplayer. (Web Player is no Longer Supported).
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

LoadAndVerifyAssembly(byte[], string)

Loads an assembly and checks that it is allowed to be used in the webplayer. (Web Player is no Longer Supported).
Warning
Removed. This was an internal method which is no longer used
public static Assembly LoadAndVerifyAssembly(byte[] assemblyData, string authorizationKey)

Parameters

assemblyData

Assembly to verify.

authorizationKey

Public key used to verify assembly.

Returns

Type

Description

AssemblyLoaded, verified, assembly, or null if the assembly cannot be verfied.

Remarks

This function used to relate to the chain of trust system used by the webplayer in earlier versions of unity.
The single argument version of this API will always issue an error message. An authorisation key is always needed.
Note that web player is not supported from 5.4.0, so this function no longer serves a purpose and will be deprecated.

LoadAndVerifyAssembly(byte[])

Loads an assembly and checks that it is allowed to be used in the webplayer. (Web Player is no Longer Supported).
Warning
Removed. This was an internal method which is no longer used
public static Assembly LoadAndVerifyAssembly(byte[] assemblyData)

Parameters

assemblyData

Assembly to verify.

Returns

Type

Description

AssemblyLoaded, verified, assembly, or null if the assembly cannot be verfied.

Remarks

This function used to relate to the chain of trust system used by the webplayer in earlier versions of unity.
The single argument version of this API will always issue an error message. An authorisation key is always needed.
Note that web player is not supported from 5.4.0, so this function no longer serves a purpose and will be deprecated.