Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


LoadAll(string, Type)

Override for customizing the behavior of the Resources.LoadAll function.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
protected virtual Object[] LoadAll(string path, Type systemTypeInstance)

Parameters

path

Path to the target resource to load.

systemTypeInstance

Type filter for objects returned.

Returns

Type

Description

Object[]