ApplyDynamicScale()
Applies the Dynamic Resolution system scale.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void ApplyDynamicScale()
Remarks
If a render texture has the RenderTexture.useDynamicScaleExplicit flag set, then the dynamic resolution scale is applied. Otherwise, the call is ignored.