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Unity Engine


rect

The calculated rectangle in the local space of the Transform.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Rect rect { get; }

Remarks

Unity automatically attaches these to UI elements. Manipulate aspects of the rectangle in the Inspector such as the position, dimensions, rotation, and scale. This is read-only in a script.

Examples

using UnityEngine;public class Example : MonoBehaviour{ RectTransform rectTransform; void Start() { //Fetch the RectTransform from the GameObject rectTransform = GetComponent<RectTransform>(); } void OnGUI() { //The Label shows the current Rect settings on the screen GUI.Label(new Rect(20, 20, 150, 80), "Rect : " + rectTransform.rect); }}