GetInt
Gets the int value that corresponds to key in the player preferences.
Read time 2 minutesLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
GetInt(string, int)
Gets the int value that corresponds to in the player preferences.
keypublic static int GetInt(string key, int defaultValue)
Parameters
Returns
Type | Description |
|---|---|
| int | The int value that corresponds to the given |
Remarks
Returns given if no int value is found for the given .
defaultValuekeyExamples
//Use this script to fetch the settings and show them as text on the screen.using UnityEngine;public class PlayerPrefsGetIntExample : MonoBehaviour{ int m_Score; void Start() { //Fetch the PlayerPref settings SetText(); } void SetText() { //Fetch the score from the PlayerPrefs (set these PlayerPrefs in another script). If no Int of this name exists, the default is 100. m_Score = PlayerPrefs.GetInt("Score", 100); } void OnGUI() { //Fetch the PlayerPrefs settings and output them to the screen using Labels. GUI.Label(new Rect(50, 130, 200, 30), "Score : " + m_Score); }}
GetInt(string)
Gets the int value that corresponds to in the player preferences.
keypublic static int GetInt(string key)
Parameters
The key used to retrieve the corresponding int value in the player preferences.
Returns
Type | Description |
|---|---|
| int | The int value that corresponds to the given |
Remarks
Returns if no int value is found for the given .
0keyExamples
//Use this script to fetch the settings and show them as text on the screen.using UnityEngine;public class PlayerPrefsGetIntExample : MonoBehaviour{ int m_Score; void Start() { //Fetch the PlayerPref settings SetText(); } void SetText() { //Fetch the score from the PlayerPrefs (set these PlayerPrefs in another script). If no Int of this name exists, the default is 0. m_Score = PlayerPrefs.GetInt("Score"); } void OnGUI() { //Fetch the PlayerPrefs settings and output them to the screen using Labels GUI.Label(new Rect(50, 130, 200, 30), "Score : " + m_Score); }}