Minimum
Uses a Minimum algorithm when combining friction or bounciness i.e. the minimum of the two values is used.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Minimum = 3
Remarks
Given two friction or bounciness values, the algorithm used is: .
MinimumvalueA < valueB ? valueA : valueB