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Unity Engine

Unity Engine

Current

Each particle's velocity is set to the emitter's current velocity value, every frame.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Current = 1

Remarks

If the curve multiplier's default value (a constant value of 1) is not modified, this gives the effect of the particles sticking with the emitter. The magnitude of the inherited velocity can be modified by the curve multiplier.