SetTrails(Trails)
Use this method with the results of an earlier call to ParticleSystem.GetTrails, in order to restore the Particle System to the state stored in the Trails object.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public void SetTrails(ParticleSystem.Trails trailData)
Parameters
The Trails to apply to the Particle System.
Remarks
To fully restore a Particle System to a previous state, use this method along with ParticleSystem.SetParticles and ParticleSystem.SetPlaybackState.
Additional Resources: ParticleSystem.GetTrails, ParticleSystem.SetParticles, ParticleSystem.SetPlaybackState.