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hasNonUniformParticleSizes

Determines whether the Particle System uses a single value for the width and height (and depth, when using meshes), or if the system specifies different values for each axis.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public bool hasNonUniformParticleSizes { get; }