hasNonUniformParticleSizes
Determines whether the Particle System uses a single value for the width and height (and depth, when using meshes), or if the system specifies different values for each axis.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public bool hasNonUniformParticleSizes { get; }