logEnabled
To runtime toggle debug logging [ON/OFF].
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool logEnabled { get; set; }
Examples
using UnityEngine;using System.Collections;public class MyGameClass : MonoBehaviour{ private static ILogger logger = Debug.unityLogger; private static string kTAG = "MyGameTag"; void Start() { logger.logEnabled = Debug.isDebugBuild; logger.Log(kTAG, "This log will be displayed only in debug build"); }}