IsCompleted(EventID)
Returns true if the asynchronous operation completed.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.LightTransport
- Assembly: UnityEngine.CoreModule
public bool IsCompleted(EventID id)
Parameters
ID of the event to query.
Returns
Type | Description |
|---|---|
| bool | True if the asynchronous operation has completed. |
Remarks
Operations always complete immediately when queued on the ReferenceContext. This method will always return true.