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Unity Engine


Initialize()

Initialize the device context.
Read time 1 minuteLast updated 5 days ago

Definition

public bool Initialize()

Returns

Type

Description

boolTrue if the device context was initialized successfully.

Remarks

RadeonRaysContext implements the IDeviceContext interface. It uses the RadeonRays SDK for intersection testing and the OpenCL 1.2 API for compute. When initializing the context, Unity compiles the compute kernels.
using UnityEngine.LightTransport;using var ctx = new RadeonRaysContext();ctx.Initialize();
How to initialize the context.