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Unity Engine


dataFormat

The texture data format used by the Light Probe Proxy Volume 3D texture.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Warning
Deprecated. The Light Probe Proxy Volume component is deprecated now that the Built-In Render Pipeline is deprecated. To use an alternative, refer to the documentation in the component help icon. #from(6000.5)
public LightProbeProxyVolume.DataFormat dataFormat { get; set; }

Remarks

This setting can impact the CPU and GPU performance when generating CPU texture data and sampling the texture on the GPU.