bounceIntensity
The multiplier that defines the strength of the bounce lighting.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public float bounceIntensity { get; set; }
Remarks
0 means no bounce light (only direct lighting) will be produced. 1 is physically correct behaviour and the default. The intensity of indirect lighting scales the same with the intensity of the light. A value larger than 1 means an artificially high amount of bounce light will be emitted.